![]() Adding GPU processor clock for AMD video cards. Updated video memory size using AMD and nVidia GL Extensions. New CPUID section with processor name and number. New generated database, up to 10,000 renderers, with version and more ![]() Entirely rewritten interface in WPF, optimized for Windows 10, search functions, new high definitions icons, new vendors icons and more. Support for virtual renderer (without monitors) Android version has now CPU reporting and Vulkan reporting. Translation to russian, french in the PC version. New OpenGL code, and preparing for Vulkan rendering tests Address compability with nVidia when starting the rendering tests without multisampling. Added command line parameter glview.exe -fast, for loading the UI without the GL database. Added more information on failed rendering context not being initialized Updated vulkan rendering tests and compliance Added sRGB and Linear framebuffer for Vulkan and OpenGL rendering tests. Updated DirectX 12 and Shader Model detection (up to 6.7) New version for Mac, CPUID, and Apple Silicon native support, Metal and other improvements.Ĭheck our FAQ question, updated (November 2021). ![]() New version 6.0 for Windows, now available, 20th Anniversary of OpenGL Extensions Viewer, with CPUID With its user-friendly interface and reliable performance, GLview is the perfect choice for anyone looking to optimize their graphics performance. Whether you're a gaming enthusiast or a professional developer, GLview is an indispensable tool that will help you get the most out of your system's graphics capabilities. By providing accurate and up-to-date information about their 3D accelerator, GLview enables users to make informed decisions and take appropriate action to enhance their system's performance. GLview is an essential tool for developers and users who want to optimize their graphics performance and ensure the smooth operation of their system. With this program, users can easily access details such as the vendor name, implemented version, renderer name, and extensions of their current OpenGL 3D accelerator. Processor: Intel® Core i5-6200U CPU 2.30GHz, Skylake-U, Family 6h, Model:4eh, Stepping:3hĪny other info needed to help diagnose please just let me know.GLview is a reliable PC application that provides users with valuable information about their current OpenGL 3D accelerator. ![]() ![]() OpenGL Extensions Viewer gives me the following info on my hardware: I can eventually hear sound OK but nothing shows on the screen. GPU: Your driver supports GLSL 4.40 - Build 21.įailed to compile vertex shader: C:/Users/*USER*/Documents/Dolphin Emulator/Dump/bad_vs_0000.txtĭebug info (Intel, Intel® HD Graphics 520, 4.4.0 - Build 21.):ĮRROR: 1:8 'std140' : syntax error syntax errorĬ:/Users/*USER*/Documents/Dolphin Emulator/Dump/bad_vs_0000.txtĪnd then these last two errors repeat. GPU: Does your video card support OpenGL 3.0? When starting the game I receive the following error message: I suspect the answer is probably that my graphics card is not good enough as trying to play on a fairly basic laptop but wondered if any of you guys could help: I have just installed Dolphin and attempted to play my favourite game 'Mario Kart: Double Dash!' but not having any luck. ![]()
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